Struct tinyraytracer::LightBuilder[][src]

pub(crate) struct LightBuilder {
    lights: Vec<LightSource>,
}

Fields

lights: Vec<LightSource>

Implementations

impl LightBuilder[src]

pub(crate) fn new() -> Self[src]

pub(crate) fn add(self, center: (f32, f32, f32), intensity: f32) -> Self[src]

pub(crate) fn build(self) -> Vec<LightSource>[src]

Auto Trait Implementations

impl RefUnwindSafe for LightBuilder

impl Send for LightBuilder

impl Sync for LightBuilder

impl Unpin for LightBuilder

impl UnwindSafe for LightBuilder

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Pointable for T

type Init = T

The type for initializers.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.